Category: VR games

You can't miss these devices if you want to play cool games

Players don't differentiate, but players' devices do. Good game equipment can bring better game experience, keyboard and mouse can make the operation more smooth, headphones, sound cards can bring more realistic sound, for players to bring immersive game experience. Today I will introduce you some good game equipment.

American corsair mechanical keyboard K68 red red axis using Cherry MX red axis, white LED lights, the use of American 104 key planning, on this basis, there are 7 multimedia shortcut keys and 2 functional keys. The keyboard font is centered and slightly thick, the goal is to make the internal red light have a better visual results, and the upper right light adjustment button has three stalls, can adjust itself.

The corsair mechanical keyboard K68 red light red shaft is 455(L) x 170(W) x 40(H) mm. The body is made of aluminum alloy, and the surface is painted with a new process to avoid the problem of paint oxidation, which not only greatly improves the appearance level, but also improves the durability. It is worth mentioning that it also has three anti - splashing anti - dustproof, very practical.

You can't miss these devices if you want to play cool games

In order to let users better use the keyboard, to meet the pursuit of individual players. American corsair mechanical keyboard K68 red light red axis CUE support full key programmable, users can use intuitive and practical Corsair practical engine (CUE), complex macro programming and dynamic lamp effect customization, very good.

Ultra high appearance level, cool backlight effect, excellent materials, superb technology, make the Corsair K68 red red axis of mechanical keyboard stand out among high-end keyboards. The price of only 500 yuan is also very preferential, like friends, not as exciting as action!

If you're on a budget and don't want to settle for sound quality, you'll love this innovative X3.

The X3 is a USB external sound card that supports high-quality audio components with 32 bit /192kHz high resolution playback at 115dB DNR/SNR, allowing you to play audio and listen to great music with studio level progress and clarity, even on your laptop.

Innovation X3 also offers headphones is as high as 7.1 virtual surround sound, and can provide the physical in the analog speakers 7.1 surround sound channel audio output, more support dolby audio, can real-time audio source coding for dolby multichannel surround sound, only using a single fiber optic cable solutions to transmit data decoding play on in a home theater system, Enjoy the VIP Hollywood blockbuster experience in your living room, Nice!

7.1 Virtual and physical surround sound, music, movie, footsteps three modes of free switch, innovative X3 external sound card during the summer activities only 799 yuan, is a very high cost-effective choice.

You can't miss these devices if you want to play cool games

Open black in the home everyday, besides the game platform with outstanding performance that needs, peripherals are indispensable right-hand man likewise. The innovative SXFI GAMER headset is a versatile upgrade for gamers.

Innovation SXFI GAMER wore a game headphones with innovation exclusive norm of fly sound technology, can be customized according to user's ears and head type holographic audio, personalized with the high quality of high-performance drive units, to provide accurate details acoustics and audio theater stage, players can feel every battle in the battlefield surging impact sound, immersive sound experience, Enjoy every detail of the game wholeheartedly!

The sound quality is optimized for gamers, and the innovative SXFI GAMER headset supports battle mode. With the headset on, it can give you an accurate sense of location in the game, listen to the details of the sound in every direction of the battlefield, pinpoint your opponent's position, and deliver the winning blow!

The CommanderMic, an innovative SXFI GAMER headset that incorporates the CommanderMic, intelligently silences ambient noise and increases voice volume, allowing you to command attacks with precision, ignoring noisy surroundings.

What are the features of VR? What are the obstacles to its popularity? How to find VR resources

What are the features of VR

More perceptual

Refers to in addition to the general computer has visual perception, and auditory perception, touch perception, motion perception, and even including taste, smell, perception and so on. The ideal virtual reality should have all the perceptual functions that people have.


What are the features of VR? What are the obstacles to its popularity? How to find VR resources

The degree to which the user feels as the protagonist in the simulated environment. The ideal simulation environment should be such that it is difficult for the user to tell the difference between real and fake.


It refers to the user's manipulable degree of objects in the simulated environment and the natural degree of feedback from the environment.


The degree to which objects in a virtual environment behave according to the laws of physical motion in the real world.

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Five existing barriers to VR

1. There is no real way to enter the virtual world

A well-known joke in Oculus Rift development circles is that whenever someone asks users to stand up and walk, they are usually afraid to do so because the Rift still has to be wired to a computing device, which greatly limits the user's range of movement.

Vr gear, including the Oculus Rift, continues to block communication between users and the virtual world. These devices cover our eyes and change our line of sight, but they don't cover all of our field of vision. The awkward use of a mouse and keyboard was already awkward, and any attempt to move a large area was bound by cables.

"We don't want users to get hurt." Oculus VR founder Palmer Luckey.

Some developers have considered creating a room for virtual reality equipment, but the problem isn't likely to be solved so easily. Truly immersive experiences in games include squatting, dodging, and even climbing, which currently do not provide a realistic immersive experience for users.

While there are third-party solutions such as the Virtuix Omni treadmill that allow players to safely simulate movement within a fixed space, these large machines are often expensive and not affordable for the average gamer.

2, how to "input" is also a big problem

Perhaps the bigger challenge of virtual reality is how to interact with objects in the virtual world. The Oculus Rift tracks the user's head, but not the rest of the body. The player's hand movements, for example, are now impossible to simulate. "Input is the most important and obvious experience for the user, and if you can't simulate the action, the user will always lose track of where their hands are." Luckey said.

Virtual reality inputs are a big concern for game developers and hardware manufacturers. Although the Xbox controller can now be used as a PC controller, there is still a lack of experience in practical applications. Other controls, such as the Razer Hydra and STEM systems, promise a lot, but still don't mimic the user's hands.

At present, there is no clear way to know how to realize virtual reality technology in gesture tracking. "We all know that something is not right, that it has interfered with our communication with the virtual world." Luckey said. Oculus still seems to be working on its own input device, but it hasn't done much yet.

"Some people are taking steps, but no one knows what they are going to do right now. There are controllers, there are guns, but what we need is a dedicated input device for vr devices that will become mainstream. It doesn't have to be perfect, but it has to be better than a sword, a gun or even a pair of hands. It's very difficult, but simulating a hand is harder than a gun." He said.

3. Lack of uniform standards

Vr is still in its infancy, and there's no doubt that everyone has their own way of demonstrating the platform, whether it's rough or slick, but it's all about the last few minutes. While many developers are enthusiastic about virtual reality, there seems to be no unified standard.

As a brand new platform, it will only succeed if it generates interest, including actual experiences. DVD movies, game consoles and even YouTube have become ubiquitous just because so many people are interested in them. Similarly, if VR is to stand out, it must appeal to more than just professional enthusiasts. This is especially important for older or non-tech enthusiasts.

"Some technologies seem cool at first, but gradually become less attractive. Clearly, it will take years for vr platforms to grow into a giant tree." Luckey said.

The experience may not require much technical expertise, just a realistic virtual reality experience. Luckey points out that people usually like things that most people like, and that sharing is more fun.

The Oculus Rift has two apps for Samsung's Gear VR, one for watching movies and the other for viewing 360-degree photos.

"The utility of these tools is very important because many people will use them over and over again." Nate Mitchell, vice president of VR products at Oculus. "It's like smart phones today. It's not the best one for listening to music, but at least you can listen whenever you want. It's convenient. I've tried to watch a movie with a vr device and it's really great."

4, easy to make people feel tired

Any game developer or movie production company should know how to use a camera differently in a virtual reality setting. The experience of moving and sitting is very different. The accelerated motion of the camera creates a different focus, which, if not used properly, can make the user feel sick. Even if the lens moves too fast, it can temporarily affect the user's vision.

Some people are more sensitive and prone to vertigo. While Oculus VR CEO Brendan Iribe says the latest product is designed to avoid discomfort for users, it still requires hands-on experience. Other studies have shown that women are generally more uncomfortable with these devices than men (and fewer women are involved in testing virtual reality devices).

5. It still looks stupid

This last point may seem superficial, but it is equally important. It was a professional gaming device, but now it feels clunky and unnatural, and even looks silly. While we don't know what the final Oculus Rift will look like, making it light seems unlikely at this point.

While The Oculus Rift isn't meant to be used in public places, it's definitely not acceptable to the average user. But the problems aren't insurmountable, and most developers familiar with vr gear say it won't be difficult to make devices look better in the future.

While virtual reality may seem rudimentary right now, it could one day be one of the biggest transformations in the way we interact with computers, changing our relationship with technology. Virtual reality will eventually allow us to interact more naturally with the virtual world.

How to find VR resources

First, mobile app store, query VR special software, download resources to watch.

Each mobile phone will have its application market for us to download software, we can find some special software, and then go to download the resources we want to watch, the mobile phone can play. However, although this method is the most common and simple, but can see the resources is not much, often we want to see some resources can not find, this can do? You know...

Second, Baidu Post bar and related forums, search for resources.

If you want to find resources, how can you get less posts? Baidu post bar crouching Tiger hidden dragon, is a real master gathering place, is the so-called help for happiness, home travel necessary good character ah! So as long as we speak for help, there will be more or less some leaders to help us, as long as the leaders give a little help, we are afraid that there are no resources to see? Of course, in some forums, we can use this method as well.

Third, go to foreign websites to see.

Compared to the first two methods, we can basically get most of the resources we need, but if you want more excitement! That might as well go looking on a few websites abroad. Although say the resource of home also and not little, but relative to abroad, can be some small not see big not really, that much is simply more than cow hair even, all sorts of types are all ready, want you to think of only, basically can get satisfied.

What are the characteristics of VR technology? What are the key technologies of VR

The characteristics of virtual reality

1. Immersion

Immersion is the main characteristic of virtual reality technology, is to let the user be and feel your part of the environment that is created by the computer system, the immersion of virtual reality technology depends on the user's perception system, when users perception to the virtual world of the stimulus, such as touch, taste, smell, motion perception, will produce resonance of thinking, psychological immersed, It's like being in the real world.

What are the characteristics of VR technology? What are the key technologies of VR

2. Interactivity

Interactivity refers to the user's operable degree of objects in the simulated environment and the natural degree of feedback from the environment. When the user enters the virtual space, the corresponding technology allows the user to interact with the environment. When the user conducts certain operations, the surrounding environment will also make certain reactions. If the user touches an object in the virtual space, the user's hand should be able to feel it. If the user moves the object, the position and state of the object should also change.

3. Be more perceptive

Multisensory means that computer technology should have many senses, such as hearing, touch, smell and so on. The ideal virtual reality technology should have the perception function that all people have. Due to the limitations of related technologies, especially sensing technologies, most of the current virtual reality technologies are limited to visual, auditory, tactile, motion and other sensory functions.

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4. Constructiveness

Imagination is also called imagination. In virtual space, users can interact with objects around them, broaden their cognitive scope, and create scenes that do not exist in the objective world or environments that are impossible to happen. Conception can be understood as the user enters the virtual space, absorbs knowledge according to their own feeling and cognitive ability, widens their thinking, and creates new concepts and environments.

5. Autonomy

It refers to the degree to which objects in a virtual environment behave according to the laws of physics. For example, when pushed by a force, the object will move in the direction of the force, or tip over, or fall from the table to the ground.

What are the key technologies of virtual reality

1. Dynamic environment modeling technology

The establishment of virtual environment is the core content of VR system, the purpose is to obtain the 3d data of the actual environment, and establish the corresponding virtual environment model according to the needs of the application.

2. Real-time 3D graphics generation technology

3d graphics generation technology has been relatively mature, so the key is "real-time" generation. In order to ensure real-time, ensure that the graphics refresh rate is at least 15 frames per second, preferably higher than 30 frames per second.

3. Stereoscopic display and sensor technology

The interactive capability of virtual reality depends on the development of stereoscopic display and sensor technology. The existing equipment can not meet the needs, and the research of mechanical and tactile sensing devices also needs to be further deepened. The tracking accuracy and tracking range of virtual reality equipment also need to be improved.

4. Application system development tools

The key of virtual reality application is to find suitable occasions and objects. Selecting suitable objects can greatly improve production efficiency, reduce labor intensity and improve product quality. To achieve this goal, we need to study the development tools of virtual reality.

5. System integration technology

Since VR system includes a large amount of perceptual information and models, system integration technology plays a crucial role, including information synchronization technology, model calibration technology, data conversion technology, data management model, recognition and synthesis technology, etc.

Working principle of VR headset What are the applications of VR headset

How virtual reality headsets work

The principle of virtual reality stereo helmet is to enlarge the image produced by small two-dimensional display by optical system. In particular, a small display emits light through a convex lens that refracts the image to a far-away effect. This effect can be used to enlarge a nearby object to a distant view to achieve a so-called Hologram. LCDS (originally small cathode ray tubes, but more recently organic electroluminescent displays) produce images through an eccentric free-form lens that resemble a large screen. Because the eccentric free surface lens is a slanted concave lens, it is not only a lens, but basically a free surface prism. When the generated image enters the eccentric free-form prism surface, it is fully reflected to the concave mirror surface opposite the eye of the viewer. The side concave mirror surface is coated with a layer of specular coating, and the light is again amplified and reflected to the eccentric free-form prism surface, and on the surface of the light tilt, to the eyes of the philosophical observer.

Working principle of VR headset What are the applications of VR headset

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The use of virtual reality helmet

The virtual reality headset cannot be used alone, or its use will affect the use effect. The following equipment must be used to ensure its use effect.

1. Coordinate with 3D virtual reality real scenes.

2, with large screen stereo reality screen.

3. Cooperate with data feedback gloves.

Application of virtual reality headsets

The optical technology design and manufacturing technology of virtual reality stereo helmet is becoming more and more perfect. It is not only used as a personal application display, but also the basis for the design of compact large-screen projection system, which can make the image of small LCD display device into full-image large-screen through the optical system. In addition to being widely used in modern advanced military electronic technology as the necessary equipment of individual combat system, it is also extended to civil electronic technology. Virtual reality stereo helmet is first used in virtual reality electronic technology system.

Of view on whether it is a requirement in the real world and see the data you need, or for an experience of visual image changes on telepresence, simulation training, 3 d games, remote medical treatment and surgery, or infrared, microscope, electron microscope is used to extend the human eye visual ability, virtual reality three-dimensional helmets have been applied. For example, in the military, virtual reality stereo helmets can be used for information display, such as command transmission, battlefield observation, terrain viewing, night vision system display, gun aiming system of vehicles and aircraft and so on. In CAD/CAM operations, HMD enables the operator to view data remotely, such as partial data lists, engineering drawings, product specifications, etc. When Boeing uses VR technology to design Boeing 777 aircraft, virtual reality stereo helmet has been applied.